Indie MMORPG · In Development

No king. No owner.
The story is yours.

Eldvorn is a world where guilds, alliances, and real choices decide who runs each region.

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Active development · Follow the devlogs

The Game

No territory comes free.
Everything is contested.

An old-school MMORPG with modern mechanics: 100% server-calculated combat, classes with clearly defined roles, and an economy fully driven by players.

01

Pick your playstyle

Play as Warrior, Archer, Mage, or Priest. Each class has a clear, essential role in the party.

02

Set your own goals

Gather resources, craft your own gear, build your guild, and hold points on the map.

03

Play in a group

Take down bosses, run dungeons, and fight other players alongside your allies.

Archetypes

Strength, range, magic, or support.

No nonsense: each class does its job well and needs the others to take on the hardest content.

Development

What we're building.

Game DesignDone
Servers & Core CodeDone
Account SystemDone
Core CombatDoing now
Skill TreeNext up
Class BalancingNext up
World BuildingNext up
Closed AlphaNext up
Open AlphaNext up
Closed BetaNext up
Open BetaNext up
Official LaunchNext up

No release date has been announced yet. Follow the news for milestone updates.

First Look

Four classes. One world taking shape.

Meet the first four combat identities of Eldvorn while we get gameplay captures ready.

Gameplay in development

Project news

Latest news

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Coming up

The world is being built.
Join the tests.

Create your account now to join the test queue and follow the next steps of the project.

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